随从组队黑木崖
// 根据论坛上的版本和一区辟邪山庄【妙妙教主】版本修改。
// by 四区白三三
[if] (NeedProp) == null
($NeedProp) = 扫荡
[if] (_DungeonHpThreshold) == null
($_DungeonHpThreshold) = 50
[if] (_DungeonWaitSkillCD) == null
($_DungeonWaitSkillCD) = 打开
[if] (_DungeonBagCleanWay) == null
($_DungeonBagCleanWay) = 存仓及售卖
#input ($NameSC) = 输入组队的随从名字,(NameSC)
#select ($NeedProp) = 令牌火折子不足时是否先扫荡至物品齐全,扫荡|中断,(NeedProp)
#select ($_DungeonHpThreshold) = 副本内疗伤,当气血低于百分比,100|90|80|70|60|50|40|30|20|10,(_DungeonHpThreshold)
#select ($_DungeonWaitSkillCD) = Boss战前等待技能冷却,打开|关闭,(_DungeonWaitSkillCD)
#select ($_DungeonBagCleanWay) = 背包清理方案,不清理|售卖|存仓及售卖,(_DungeonBagCleanWay)
#input ($_repeat) = 重复次数,1
#config
<-recordGains
<-stopSSAuto
stopstate
team out
<---
($hpPer) = (_DungeonHpThreshold)/100
[if] (:hpPer) < (hpPer)
@liaoshang
--->
($_i) = 0
[while] (_i) < (_repeat)
@renew
[if] (_DungeonBagCleanWay) == 售卖
@cleanBag
[else if] (_DungeonBagCleanWay) == 存仓及售卖
@tidyBag
[if] {b青龙堂令牌}? != null && {b白虎堂令牌}? != null && {b风雷堂令牌}? != null && {b火折子}? != null
@cmdDelay 500
$to 住房-小花园
team with {r(NameSC)}
jh fb 24 start3
cr heimuya/shangu 2 0
go east;go east
look xiazi;push xiazi
go enter;go up
look xiazi;push xiazi
go enter;go up
look xiazi;push xiazi
go enter;go up
go east
@kill 童百熊,贾布,上官云
go east
look wan;circle wan
go down;fire
push
[if] (_DungeonWaitSkillCD) == 打开
@cd
go south;go east
@kill 东方不败
cr;cr over
team out
[else]
[if] (NeedProp) == 扫荡
@print <hiy>令牌或火折子不足,根据设置先扫荡。</hiy>
tm 令牌或火折子不足,根据设置先扫荡。
[if] {b扫荡符#}? != null
shop 0 1
cr heimuya/shangu 1 1
[else]
@print <ord>缺少<hiy>令牌</hiy>或<hiy>火折子</hiy>,中断流程!</ord>
tm 缺少【令牌】或【火折子】,中断流程!
[break]
($_i) = (_i) + 1
[if] (_DungeonBagCleanWay) == 售卖
@cleanBag
[else if] (_DungeonBagCleanWay) == 存仓及售卖
@tidyBag
team out
$to 住房-练功房;dazuo
stopSSAuto->
recordGains->